In a standard toy crane machine, the claw's movement is typically limited to specific directions, not all. It is primarily controlled by a joystick or buttons that allow movement in four key directions: forward, backward, left, and right. This gives the player full planar control to position the claw over the desired prize. However, the crane's movement is usually confined to this two-dimensional plane on the X and Y axes above the prize pool. The critical third movement is the vertical drop and lift of the claw itself, which is controlled by a separate button. Once positioned, pressing the button sends the claw straight down (Z-axis), and it automatically ascends after an attempt to grab. The machine cannot typically move the claw diagonally in a single command or rotate it; the player must combine directional inputs. Understanding these controlled movements is key to mastering the game. While the crane doesn't move freely in all 360-degree directions, the provided controls offer precise enough maneuverability to strategically navigate the crowded prize field and attempt to secure a win.
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