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How do manufacturers address the risk of motion sickness in motion-based arcade games?

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Update time : 2025-07-08

Motion sickness in motion-based arcade games is a common challenge, but manufacturers employ innovative solutions to minimize discomfort. One key approach is optimizing frame rates and reducing latency in VR headsets, ensuring smoother visual feedback that aligns with physical movements. Additionally, game designers incorporate gradual motion sequences and limit sudden rotations to prevent disorientation. Ergonomic seating with subtle vibrations enhances immersion without overwhelming the player’s senses. Some systems also use adjustable settings, allowing players to customize motion intensity. By combining technology and user-centric design, manufacturers create enjoyable, nausea-free experiences for all gamers.

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